

This happens even when I try to place an unfurnished version. However, a red bubble pops up and it says 'System Error'. Then I chose my downloaded house and I clicked 'Place'. If anyone could help me that'd be much appreciated! I went to the lot to enter build mode, then bulldoze it, and open the gallery.

How The Sims 3 find Resource.cfg files The Sims 3 by default looks for two Resource.cfg files, through these, other Resource.cfg files are loaded. When this Resource.cfg was found using Scan, it will stop the scan from going any deeper into subdirectories.

Anonymous Hi, thank you so much for the instructions but I keep encountering an error. Thank you so so much to anyone that can help, I'll be forever grateful(. I tried placing the lot by going into build mode on the empty lot and choosing from the gallery there, but when I try placing it a red bubble pops up and it says 'System Error'. But when I get there, it's still an empty lot. Hi, thank you so much for the instructions but I keep encountering an error if anyone could help me that would be much appreciated! When I try placing the lot into my newly bulldozed lot in the Map (by going to Map -> Gallery -> Place Lot), it'll load for a sec and then go to the replaced lot. On the left side of the screen, look for Advanced menu and make sure that the Include Custom Content box has a check mark in it to see creations that include CC. Step 3: Placing the House Open the Gallery (F4 key shortcut) and select the My Library tab. It is on by default but you can use the command 'tm.moveobjects off' to disable it.
#SIMS 3 RESOURCE.CFG MOD#
To enable, go to game options > other > and check the Script Mod box and restart TS4.
#SIMS 3 RESOURCE.CFG MODS#
To install, simply copy 'tmex-moveobjects.zip' into the Mods folder. MoveObjects On - Some house creations require this script in order to place the lot properly. Simply refresh your Library and it will appear right away.
#SIMS 3 RESOURCE.CFG INSTALL#
You don't have to restart the game every time you install a new creation. After you copied the files in their designated folder, the downloaded content are ready and now available for use in game. You will also see a config file named Resource.CFG, which basically allows users to add third-party content. Do I need to delete some cache files? Well now, no mod is working at all.Files in.package format should be placed inside the Mods folder. Now i put all the mods into the downloads folder, but each time I install any, i get the notice critical system failure. Most mods will go into the \packages folder unless the mod author tells you to put it somewhere else. \documents\electronic arts\the sims 3\mods\overrides \documents\electronic arts\the sims 3\mods\packages Inside the \mods folder, you will need two additional folders: txt as the extension) and put it in the \documents\electronic arts\the sims 3\mods folder. Once that's done, name it resource.cfg (you'll have to select "all files" from the File Type drop down to keep it from tacking on. I don't think the Test and Probation sections are strictly necessary, but it won't hurt to leave them in.
